In June, a video was posted showing The Elder Scrolls IV: Oblivion in Unreal Engine 5. Since then, developer Greg Coulthard has continued to work on a sequel to this video and released a new video.
According to the stated, all the assets and textures coulthard used are from the original Oblivion game. In addition, the developer implemented nanite technology in UE5 on all assets (except exterior walls and banners). Pavement texture has also been overhauled. In addition, Greg used the Kuzja80’s 4x Texture Pack, which overhauls the original textures. This means that the game can look sharper and clearer. Finally, Coulthard featured in this video a series of NPC from the original game.
The released video was created in real time on an Intel 4770K system with NVIDIA 1660GTX (6GB) and 24Gb of RAM. FPS was 30. In short, this video will give you an idea of what The Elder Scrolls IV: Oblivion will look like in Unreal Engine 5.
UE5 video