The Cyberpunk 2077 1.31 patch was released in recent minutes, and CD project Red released patch notes on its official site. With this published patch, we see some innovations, from gameplay to missions. CD Projekt Red has detailed all the improvements, fixes and changes it has made with this patch released. So what does this patch change in the game?
What changes the Cyberpunk 2077 1.23 patch?
When we look at the published details about update 1.31, we see that there are more problems such as gameplay, problems with missions, open world dynamics, user interface and console performance. So while no major changes have been made, we see that the production team continues to focus on some existing problems.
This new patch of the game has been released on Steam,epic games store and GoG Galaxy, except for the console and Stadia. If the game is installed and no extra adjustments have been made, it is automatically downloaded. Some highlights of the patch notes can be found below and all patch notes can be found on the game’s official website.
Cyberpunk 2077 1.31 patch notes
Gameplay
- Fixed an issue where the basic version of that item was not removed from inventory after you upgraded an item with a task tag.
- Fixed an issue where gun reload speed benefits slowed down the reload time.
- Fixed the height of the loaded jump.
- Depending on the difficulty of the game, the hidden detection speed of enemies is adjusted.
- V will no longer be stuck in the animation that crashes when it hits a motorcycle while having the advantage of “The Rock”.
Missions and The Open World
- Fixed an issue where Judy wasn’t born in her van on Jig-Jig Street.
- Fixed an issue where Thorton Galena “Rattler” did not appear on the mission site.
- Thorton Galena “Rattler” will no longer be untouchable once the mission is complete.
- Fixed an issue where the mission could be reactivated with the goal of “Go to last fight” in the recordings made in game version 1.22.
- Fixed an issue where the “Wait for nomads” goal remained on the screen long after the player arrived at the intersection.
- Fixed an issue where it was not possible to interact with nomads to discuss the plan.
- Fixed an issue where the player’s car got stuck between the blockade and the railing, preventing it from returning to the vehicle and preventing it from advancing.
Technical Details
- Fixed an issue that caused roads not to look wet after rain, as a result of ongoing work on wet surfaces. At 1.31pm, wet surfaces should appear more detailed than they were before the problem occurred.
- Hair and/or eyebrows were removed when they were set to “off” in earlier game versions.
- Fixed an issue where firing a Technology weapon causes instant blinding light.
- With a Little Help From My Friends — Fixed an issue where Carol lost her tablet or sat in the air during a scene..
User interface
- Missing explanations were returned in the Overheating and Short Circuit quick hint tips.
- Returned missing descriptions for backpacker, Resist!, Osmosis and Footloose clothing modes.
More Innovations
- Players are said to have “A network error occurred. Please try again later” fixed an issue where you could not claim in-game Recording Rewards due to the error.
Console
- [PlayStation] GPU memory optimization.
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