Sierra’s founders, Roberta and Ken Williams, are back in the spotlight after many years because they are developing a new game for PC for the first time in more than 20 years. They’re currently making a 3D version of the text-based adventure game Colossal Cave Adventure, one of the most important names in the game’s history.
The pair, who attended the GDC, answered PCGamer’s questions and talked about what they couldn’t do more than what they did. For example, we can see that the biggest UK in them did not get along with Stephen King.
Stephen King is one of the most important writers in the world, and most of his work in the ’80s and ’90s is cult status. The Williams family also wanted to develop a horror play with Stephen King at the time, presumably planning to turn one of the author’s novels into a play.
“We tried to work with Stephen King because we wanted to make a horror game. A lot of times. He probably regrets not working with us anymore because of Phantasmagoria.”
Roberta Williams “didn’t know who we were, what we were, so we went and did our own horror game, Phantasmagoria. It was very successful.”
The pair wanted to do something with vincent bugliosi after the helter skelter novel. Ken Wiliams “Bugliosi was a famous lawyer and I wanted to be a lawyer. We signed him, and we started to think we could make a play out of a courtroom drama. We couldn’t get it together. That deal fell through,” he says.
Helter Skelter: The True Story of the Manson Murders, written by Vincent Bugliosi and Curt Gentry, is the best-selling true crime book of all time. Bugliosi was the prosecutor in the trial of Charles Manson, another notable detail.
As a result, Sierra may not have been able to bring some of her ideas to life, but they gave us some of the best examples of the golden age of adventure, especially with what they went through.