[ In our Indies column, we try to promote the indie games that are on our watch list and are looking forward to coming out in five interesting articles. ]
“Inkulinati is an ink-based strategy game from medieval manuscripts where a rabbit’s butt can be deadlier than a dog’s sword,” he wrote in a statement on Steam. We summarize what we know about Inkulinati, which attracts attention at first glance with its graphic style, in 5 articles:
> You are a illumination, you are leaving!: Anyone who is interested in the subject of the Middle Ages is necessarily a little fond of manuscripts. But some people take it very seriously, and some pretend not to, and say, “Ehehe, look, they drew hedgehogs with apples on their thorns. Actually, there is no such thing, of course, but in Pliny’s Naturalis Historia the Great…” You know that friend, this game is for those types.
Wojtek Ja >- No, it’s not Wojtek the bear who is the caps: Wojtek Janas is behind Inkulinati, along with his studio Yaza Games. That is a small studio Yaza Games, they have 8 employees who are all at the top. They started this business as the first 5 friends who met by chance. In their own words: “One of us wants to come up with too complex strategies, and the rest of us never read the tutorials.”
> Yes, you didn’t hear wrong when I said strategy!: Inkulinati is an ink-based strategy game. No, the joke is not mine but I wish it had, I stole it from the Steam page. You’ll be able to move your little Inkulinati around the battlefield, learn certain attacks and moves, and use other page drawings to hide. Of course, the makers of Inkulinati say that sometimes it may not be obvious which drawings are more powerful; a rabbit’s butt can be sharper than a dog’s sword. (What did I say…)
> All Inkulinati is inspired by real medieval drawings!: those familiar with these edge decorations will quickly realize that Yaza Games’ material is plentiful. Because bored priests have drawn in time: knights fighting (and losing) giant snails, people mowing words in a field of letters, strange animals, strange scenes… All of these provide both very broad and original ideas for a play.
> Of course you will also write your own epic: But it can be a little absurd. Don’t say no he didn’t say it later. Every battle you make will have a story, but since the algorithm will create that story according to your actions, those stories can make you a little funny. Of course, if you play the single-player mode, no one will laugh at you, but if you use your friend as a tool…