After years of silence, Skull and Bones will finally make their debut this November. Based on the journey through the seas, the pirate-themed adventure game will be a live service game and will focus on a multiplayer structure. Ubisoft confirms this situation with a new statement.
As players, we already knew that this game would have a multiplayer structure and that there would be no specific story cycle. However, for those who do not know, Ubisoft has thus clarified this issue. Ubisoft explained that “this game will not be a story-driven game in the traditional sense, but instead will give players the freedom to create their own stories and experiences.”
First announced at E3 2017, Skull and Bones will now debut for PC (including Stadia and Luna) on November 8 via PlayStation 5, Xbox Series, and the Epic Games Store and Ubisoft Store.