New updates continue to arrive for Dying Light 2, a zombie-themed open-world survival action adventure game that debuted in February. Developed and published by Techland, the latest update for this build improves the game’s graphics and adds support for Intel XeSS technology. In addition, it reduces the use of VRAM when using ray tracing.
New update optimizes the game
This latest patch, called update 1.7.2, optimizes the display of water in the game and improves the lighting of the water. Thanks to this improvement, the problems that occur in the inner parts of the water are no longer eliminated. This patch also fixes occasional crashes when Video Settings are set to D3D12 Ultimate Raytracing.
With the latest update, the game is greatly optimized and free of problems. Thanks to this patch, the problem of frame rate drop that occurs after a few hours of gaming experience is also eliminated.
If we look at the other featured patch notes:
– Nights are now even darker in the city
– Outfit preview has been included in the game with this update
– Fixed an issue with achievements that were not granted to players upon completion
– Players will no longer be able to move outside the playable area in the Let’s Waltz mission
– The toxic area near Downtown and The Wharf will now damage players
– Added a new Craftmaster upgrade tutorial for new players
– With Photo Mode, players will no longer be able to see outside the map
– Fixed some missing textures
Click here to access all patch notes.