Dead Space 3, the most recent game in the series, was last released on February 5, 2013. After many years and frequent rumors, new incredible details have come from Dead Space Remake,which was officially announced on a beautiful evening of July 22, 2021. Dead Space Remake,developed by Electronic Arts’ Motive studio and using the Frostbite game engine, will bring significant innovations and changes, although it is aimed at sticking to the essence of the series.
Amazing new details from Dead Space Remake
The developer team EA Motive, in the edited presentation; While he emphasized that the images to be shown were from a very, very early stage of the development phase and did not represent the final version in any way, he said that we should not expect long gameplay images and that the sole purpose of this broadcast was the feedback from the player community, while they wanted to know how the players would approach the changes that had been made to the project, which is still in early development.
As noted earlier in the broadcast, dead space remake was shown to be built on the foundations of the original game, while the level of detail was mentioned to be much higher. Stating that they will further develop and protect the good aspects of the original game, the team has shown that it will make some big changes in the game. The team also comes up with an entirely new body damage system, allowing you to smash the bones of your enemies. While it is stated that the reaction of each weapon to the enemies has been overhauled; some weapons will cause much greater physical damage to enemies than other weapons, while each enemy will have a new model of damage entirely of their own.
Noting that Remake, which is under development, will not change the story in the game and will still have its basic themes, while maintaining its main characters as well, Motive wants to better adapt the game to the universe and make the narrative part richer with Dead Space Remake. The answer to whether there will be micropayments, one of the elements that players are most afraid to see in a game, has also been given in the broadcast. He emphasized that there will be absolutely no micropayments in the game, while noting that players should not worry about it.
Gunner Wright will also return to voice Dead Space’s main character Isaac Clarke; Motivated is aware that the silence in the game is one of the key elements of the original game. Noting that Isaac will only speak when he is spoken to or when it is strange to shut up, the studio wants to add a variety of innovations while trying to keep the originality of the game as faithful as possible. You can take a detailed look at the full presentation in the video below.
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