More than six months after its release, new explanations continue to emerge regarding the performance of Cyberpunk 2077. CD Projekt CEO Adam Kicinski said in a statement that he believes Cyberpunk 2077 has now reached a satisfactory level after hard work and patches removed over a six-month period, a series of lawsuits and a massive public backlash.
New description of Cyberpunk 2077 performance
CD Projekt CEO Adam Kicinski attended the WSE Innovation Day conference, where he made some statements about the game, TVN24 reported. Kicinski, who stated that he had a comfortable period for the first time after the game’s release, also made some statements about the Performance of Cyberpunk 2077. “We’ve reached a satisfactory level in that regard,” Kicinski said when asked about the game’s current stability and performance.
“We are also working to improve overall quality and this makes us quite happy. Of course, we have also removed errors and visual glitches, and we will continue to do so. Over time, we will also deliver improvements to the general gaming systems highlighted by players.”
What changed the Cyberpunk 2077 1.23 patch?
Obviously it’s pleasing that the confidence and work in the game continues. Although it has a stable gameplay in high systems, it seems that much more breakthroughs are needed, especially in consoles or low and medium systems, in terms of performance. In 2021, we look forward to the future breakthroughs of CD Projekt Red, which has had a difficult time due to Cyberpunk 2077. The company needs to regain the trust of players for new games and projects.