Diablo Immortal micro spending, which is the focus of criticism, exceeded $ 24 million in 2 weeks. Previously, Diobal Immortal’s “in-game payments” created an agenda and it was even stated that a publisher spent $ 10,000 for 5-star jewelry in Diablo Immortal . So much so that the makers of Diablo 4 had to specify in advance that there would be no micropayments when the game was released.
Diablo Immortal micro spending is jaw-dropping
According to the data of the statistics site AppMagic, the number of players who downloaded the game is over 8 million. In other words, the intense reaction of Diablo Immortal’s in-game payment system does not seem to have reduced the interest in the game. The reaction to this micropayment request was not negligible because Diablo Immortal was banned in the Netherlands and Belgium.
Let’s remind you that these statistics are only for the mobile version of the game. The PC version of Diablo Immortal is still in open beta. Blizzard’s other game Hearthstone, which makes serious money on mobile platforms, provided a total income of $ 5 million to the company last month. Time will tell if Diablo Immortal’s revenue will multiply when the game goes to the full version on PC, but it seems that the reactions of the players are only left to the name.