New updates are still coming in for Elden Ring, which has been winding up since its debut and will probably continue to talk for a longer period of time. Although the game, as you know, receives very good praise, it has great difficulties on the technical side, especially in terms of performance. As a result, the production team is trying to make changes that will affect this performance with every minor update. Recently, the Elden Ring 1.02.2 update was released, again focusing on some issues.
Elden Ring 1.02.2 update released
When we look at the release notes, we see that update 1.02.2 is again focused on correcting some errors. However, it seems that the major issues have not been given enough weight in this update. This indicates that the performance problem will continue for some time.
The biggest change on the performance side of update 1.02.2 was fixing an issue where the graphics card was not used and caused performance to slow down. This means that even when your video card normally needs to work at 90%, there were times when it was running at 50%. This had a negative effect on performance. An error was fixed on this problem. The update notes are as follows:
Hand Ring Update 1.02.2 Release Notes
- Fixed an issue where the graphics card was not used and that caused performance to slow down.
- Fixed an issue that caused the game to close under certain conditions during a battle with The Fire Giant.
- Additionally, other bugs have been fixed.
- Changes made to record game progress even when the game is not finished.