PlayStation 4 released Elden Ring 1.12.3 for Playstation 5, Xbox One, Xbox Series X/S and PC platforms. This last patch offers various bug fixes and performance optimizations for PC and PS5 users, with special and general balancing adjustments to Pvp.
Elden Ring 1.12.3 on All Platforms Patch Released
Handden Ring Pvp players will notice that the ability of “Swift Slash” in the new patch is reduced by damage and damage animation. From the overview of general balancing changes, the intelligence scale for Karya Magnifier was increased, but the basic damage was weakened. In addition, the attack range was increased for Smithscript Hançeri and Smithscript Sirki. The base settlement was changed in fight against gold hypoopotamia and Commander Gaius bosses to be the same as the first fight.
Elden Ring: Shadow of the Erdtree Review is your interest.
FromSoftware reported that Elden Ring can be used in the secure mode menu of the console to improve the unbalanced performance for PS5 users. For PC players, some users may have enabled Ray Tracing without wanting, which could be a reason for unbalanced square speed. Ray Tracing is a rendering technique that can significantly affect performance. Players can improve performance by adjusting ‘Continue Monitoring Quality through System and ‘Grafik Settings. Reduce or close quality can provide a better gaming experience.
The PC version of Elden Ring can also experience performance problems because of the third-party applications such as the mouse app issues that Fromsoftware has previously addressed. Players should close these applications while running the game to achieve better performance. Also, the problem of receiving the message “incompatible activity was detected” without cheating players.