We no longer need to speculate based on SteamSpy data, dear Gamers, because bandai namco has received an official statement. From Software;in its new saga Elden Ring, which met with players on February 25, has sold 12 million as of March 14.
It’s a real achievement to get 12 million sales for a game like this before you’ve even had a month to go. Of course, the fact that this number of games has created a great hype also has a big impact. So there will certainly be a very serious difference between the number of people who bought the game and the number of people who finished it, because Elden Ring is not a game that everyone can play at all. It is already possible to come across messages under From Software’s related tweet that say “when will the easy mode come, pilgrims?” 🙂
In the statistics we saw yesterday, we saw that 70% of the players managed to kill margit the fell omen, the first difficult boss. It’s not a bad percentage for a Souls game, but like any Souls game, every boss has a much lower kill percentage than the last, of course.
Hidetaka Miyazaki posted a thank you message for the players who bought the game when they saw these sales figures:
“It’s really impressive to see so many people playing Hand-in-Hand Ring. On behalf of the entire development team, I would like to thank you from the bottom of my heart. Elden Ring is based on a mythological story written by George R.R. Martin. We hope that players will adventure in this huge world, discover their mysteries and enjoy the high level of freedom we offer them as they face their threats.”
GamesIndustry.biz also announced that Elden Ring had made its biggest new IP debut in Europe since 2016’s The Division.