The Xbox 360 was undoubtedly one of the most important achievements of the PlayStation 3 generation. Developed by EA Redwood Shores, the game debuted for PC, X360 and PS3 in 2008, with sales declining in the first week and then spreading from ear to ear, selling millions. Almost all of their reviews were good, the reviewers could not praise the atmosphere, gameplay and sound design of the game. It should be said that this first game also made the list of the best video games of all time.
The Remake version of this important game was announced during EA Play Live last month. So we’ve gathered all the information we know and learn about the game since then.
Who’s developing Dead Space Remake?
This time, the studio behind the game isn’t EA Redwood Shores, because it doesn’t exist anymore. Now, maybe you’re asking, “Didn’t Dead Space; did Visceral Games develop it?” but EA Redwood Shores is already the old name of Visceral Games. Unfortunately, Visceral, like some other successful studios that joined EA, became one of the studios that was closed by EA and mingled with the dusty pages of history.
Dead Space Remake is being developed by EA Motive. Founded in 2015 by Jade Raymond, the studio has developed two games to date: Star Wars Battlefront II and Star Wars: Squadrons in collaboration with DICE and Criterion Games. Dead Space will be the studio’s third game.
What name is at the beginning of Dead Space Remake?
Assassin;s Creed Valhalla; directed by Eric Baptizat, director of Dead Space Remake; After 16 years at Ubisoft, Baptizat joined EA for an “undecli tapped project”;
Baptizat’s only directing experience was Assassin’s Creed Valhalla, but he was also the lead game designer on other games in the series, including Assassin’s Creed Origins,Assassin’s Creed Unity and Assassin’s Creed Black Flag.
When’s Dead Space Remake coming out?
When EA and Motive showed us the game’s first tasting trailer on EA Play Live, we hoped to see a release date at the end of the trailer, at least a release window, but that didn’t happen. EA is keeping its mouth shut about this for now, but sources say the targeted release date for the game is the final months of 2022. For now, we can say that the game is quite likely to be out in the fall of 2022.
What platforms will Dead Space Remake be launching on?
I told you we didn’t see a release date in the trailer, but instead there was a very important fact in that trailer: Dead Space; which platforms it was going to come to.
The new Dead Space will be a game aimed entirely at the new generation. There will be no PS4 and Xbox One versions, and will only be available for PC, PlayStation 5, and Xbox Series consoles. Although there has been no announcement about the Switch, it seems unlikely that it will appear on this platform.
What was the story of Dead Space?
That’s where Engin comes to our aid. If you’ve played before but now remember the story half-assed, I strongly recommend reading our article, which compiles the entire story of the Dead Space series. But you don’t know much about the game, and if you’re definitely saying you’re going to play Dead Space Remake, it’s worth avoiding story summaries until you’ve played the game for at least a spin, so as not to be spoilers.
Which game engine will the new Dead Space use?
Roman Campos-Oriola, the game’s creative director, said the whole game was built from scratch using the Frostbite engine from start to finish. So it is worth emphasizing again that this is not a remaster, but a remake. Although the game’s visuals are based on the original design, we will encounter brand new visuals, new character models and new environments. New décor and new crash models will also come in abundance thanks to the power of the Frostbite engine.
What changes will there be in the gameplay of Dead Space Remake?
For one thing, perhaps the most important gameplay knowledge we have learned about this new game is that the game will use a single shooting technique, just like the new God of War. So there will be no camera interruptions in the game, we will see a single shooting technique from the start screen without interruption according to the final credits. The “yellowing” of this technical game; will definitely take it to a higher level.
Philippe Ducharme, one of the game’s producers, also mentioned the volumetric events in the game and said that “you will feel the depth of a room, the weight of the air.” Shadows and dynamic lighting changes will not only increase the atmosphere, but will also have an impact on gameplay along with players’ ability to control the lights in certain parts of the ship.
How different will Dead Space Remake be from the original?
The play’s artistic director, Mike Yazijian (who is also the artistic director of Dead Space 2), says they cut out parts of the original game that they thought didn’t work very well, and made changes that would make gameplay appeal to today’s audiences. But he notes that their main inspiration is dead space’s original vision, and out of respect for the game, they follow this original play in story, art management and other fields.
Dead Space Remake will also use technologies from next-generation consoles such as 3D Audio and superfan SSDs. On PS5 and Xbox Series, we can say that an experience without a loading screen is waiting for us. There will also be more accessibility features this time around, so the producers want the game to appeal to a wider audience.
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