I have a special love for the villains in the games because I have a connection with the Far Cry series. I was very happy to be able to play with Vaas, Pagan and Father with the additional packages of Far Cry 6. But after the madness of the first additional package, Vaas; Doing exactly the same things as Vaas describes it, at some point, increases your proximity to the Alt and F4 keys. Ultimately, playing my favorite Far Cry character, Joseph, and escaping his consciousness, gave me a sense of satisfaction beyond this madness. Or I’m starting to go crazy like any Far Cry villain.
Joseph: Collapse, which has exactly the same mechanics as the two previous DLC, is, in my opinion, the best of them all, because of its atmosphere and Jospeh itself. Empathy with Vaas and Pagan was a bit of a challenge. For Joseph Seed, it’s very different. Although he himself was a tacit lunatic and proclaimed his prophecy, he realized late that this road was not the way. In the story of Far Cry 5; and later in its side game New Dawn, we witnessed the consequences of Joseph’s path. In fact, what was coming in the background of FC 5 was shouting (not puns, but announcements on the radio that nuclear war was on the way). For Joseph Seed, who ultimately lost his comrades and the family he had built for it, this was a period of redemption.
The Price of Redemption
For all three characters, the names were changing, although the mechanics in the game were almost identical. The currency that came across as Vaas and Cash changed to penance for Joseph. With the enemies we’ve killed and the redemption points we’ve collected from the crates we’ve opened, we’re improving Joseph and his weapons, so there’s no change in that. Joseph’s most glaring change was that, unlike the other two characters, he had genuine remorse and questioned even God, his greatest foundation in life. In Hope County, where game five takes place, we’re trying to complete Seed’s cross, this time at its iconic venues. But the quality of the side jobs in between far out far outsmed the other two characters.
The three main enemies in game five are Faith, Jacob and John Seed, this time characters father must save to forgive himself. There are so many beautiful details and chapters, especially about Father’s pupil Faith, that at some point we can see how Faith got into this cult and her life was taken away from her. Father, who convinced himself that he was doing everything to protect his family, came out of this illusion and began to think rationally and logically, which added a lot of perspective to the game. Even in the episodes of Pagan’s daughter Lakshmana, the person she cared about most, we could not experience this feeling of being saved. Father is a really special character in every sense.
God Is Dead
Friedrich Nietzsche goes on to say that after the holiest and most powerful thing the world has, there is one dead left. And joseph starts questioning, and a person who’s lost everything is left with this wreck. We see the remains of this wreck abundantly on the map in Joseph’s own depression, sometimes repairing a corrupt statue, sometimes asking John, Jacob or Faith for forgiveness, joseph seeks redemption from his own sins, and that’s exactly how his fight with God begins. In the first two games, we were accompanied throughout the game by the inner voices of the characters, as well as a voice that clashed with them in their subconscious. Well, for a man who thinks he’s a prophet, it’s no surprise that this voice is God.
Collapse, that is, at the root of the collapse is a sinfulness/plea for forgiveness. Although their subtext is so interesting, these messages are diminishing at some point because we do the same things all the time. But this time, unlike the other two additional packages, Joseph is not trying to escape his subconscious. On the contrary, what he wants to do most is try to make the world better. After every piece of cross we find, that part of the map becomes a liberated area. The corrupt swamp is being replaced by pure beauty. Of course, once you die, everything goes back to the way it was. Joseph’s ultimate goal is to change a little bit since we first started the game. In fact, the end of this character development is left to you by preserving the classic Far Cry formula, that is, by doing the same things over and over again.
Hope County Is Now Hopeless
As the main character of Far Cry 5, everything we did was to stop Father and his cult. All this brutality and carnage has left Joseph with great wounds to his heart. Anyway, after talking to Father in New Dawn, if you did some reconnaissance, you could see that FC 5’s main character, Deputy, had been forgiven for everything father had done. Deputy, who came across as Judge, also has a big role to play in Collapse. The Deputy, whom Joseph Seed considers his own judge, stands there as an obstacle that we must overcome in almost every boss fight.
When you look at the way Hope County once hoped, the Deputy, came under the influence of Father, you can see that everything we did in game five was wasted. But this wasted play doesn’t throw its story into the crown, but rather raises a sweet question mark in the head: “Was Father right?!” So UbiSoft, which is trying to force us to empathize with the other two additional packages, is gradually trying to put that empathy in your head with the general Father story. Of course, it’s important to remember that Joseph Seed is, in essence, a cult leader and a mentally ill man, because, as I said, it’s not possible to find sane people in the Far Cry series.
We’re on the Horizon of an irreversible evening
When playing with Vaas and Pagan, it was a very logical decision to escape the subconscious because their view of the world was for the sake of glorifying their own glory. As a result, corruption became their direct thoughts and even the inside of their heads became uninhabitable. Father’s desire to ask for forgiveness and his desire to make things better directly make the final chapter between the three DLC the most special. If you don’t reconcile with God at the end of the redemption trial and follow in his footsteps, an extra difficult but meaningful fight awaits you, as a phenomenon that forms the basis of almost all of Father’s thoughts will disappear. Similar fights were fought in Pagan; There’s no doubt that Father’s idea that “I’m going to fix my own mess” is the most satisfying of them all. In contrast to the other two DLC, replayability has gone a little higher, but only a little more.
We finally have a completed trilogy of additional packages. From the perspective of the mad villains far cry has brought since the third game, we embarked on a journey through their own subconscious. Of course, we experienced this again by doing the same thing all the time without straying from the Far Cry code. Although the characters of the other two additional packages did not satisfy me very much, since I put Joseph “Father” Seed in a separate place, I was able to establish a real connection with the character, not coercion, while playing this time, which increased the joy I received. But if you don’t have a special interest in Father, all three DLC are copying each other, definitions, and while the atmosphere is a little different, what we’re doing is exactly the same. Let’s see if far cry 6 is a mind part for anton castillo in the future. For once, it might be interesting to look at the corrupt Yara through the eyes of a dictator.
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