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With yesterday’s event, along with the announcement of the new DLC, the Cyberpunk 2077 1.6 patch was also released. The new patch solves some of the problems that players have been waiting for a long time, while also filling the game with new content. During Night City Wire , game director Gabe Amatangelo’s words were enough to raise hopes for the future.
- You may be interested: The first DLC pack announced for Cyberpunk
They’re finally fixing that police system.
As with almost every system when the game came out, Cyberpunk 2077’s police artificial intelligence and system were working really badly. The cops who teleported to you as soon as you committed a crime, the artificial “intelligences” that tried to run after you while you tried to escape with the car were really damaging the open world of the game excessively. If the cops weren’t running after you, they were definitely born in front of you. Well, this is one of the features that need to be corrected.
Over time, of course, they tried to intervene in these teleportation situations with small updates, but it still has not yet been able to get rid of that raw, unfamiliar feeling. Gabe Amatangelo said at the last Night City event that this police system and its artificial intelligence will be completely reworked. This is also good news for one of the most anticipated features of the game to fix. However, this edit does not come with the Cyberpunk 2077 1.6 patch, let’s also mention this.
CD Projekt RED finally puts together the Cyberpunk 2077 puzzle piece by piece. Once the police system, one of the biggest missing pieces, is also corrected, another big step will be taken.