Chris Kaleiki, the former developers of
World of Warcraft, is returning to the game world with Legacy: Steel & Sorcery. But Kaleiki says that it is enough to do a good game today to succeed a game. The Castleiki, which states that Steam algoritisma is “not inline” emphasizes that players of the most important way to stand out on this platform are developing a game that will really love. So what Kaleiki says about their experiences and new game on this topic?
The Secret of Success in
Steam Make Good Game
Chris Kaleiki is a name that has made class design for World of Warcraft for 13 years. Now, the new company is preparing to exit with Notorious Studios. Kaleiki explains the secret of being successful on huge platforms like Steam: “Valve is a very good job in making players really liked games. You cannot hack algorithm. The only thing you really need to do is to do a good game.”
Home Kaleiki adds that gaming marketing has changed today and developers are forced to marketing due to budget restrictions. However, by specifying that the actual work is in itself of the game, “Many independent developers are trying to overcome the algorithm but this is not possible. Now the only solution says, to offer a quality game.
Home The new game of Kaleiki is Legacy: Steel & Sorcery pay attention to a PvPvE RPG and will open early access in Steam on 12 February. Feedback from the first alpha tests of the game is quite positive. Castleiki, which states that some players play more than 60 hours in weekly tests, says it proves that this situation is interested in the game.
Home Along with the increasing number of games in the last period, it was more difficult to stand out on platforms like Steam. But Chris Kaleiki’s words give a simple but effective message to gaming developers who want to succeed: “Nobody, no algorithm games. Just do a good game.” Legacy: Steel & Sorcery is expected to wonder how to achieve a success with this philosophy.