Two years ago, at Bethesda’s E3 presentation, Ikumi Nakamura’s sympathetic presentation was on our watch list Ghostwire: Tokyo. Afterwards, Ikumi decided to leave Tango Gameworks and make his own way.
Later, Microsoft acquired ZeniMax, hence Tango Gameworks. A very interesting painting emerged; Like Deathloop, Ghostwire: Tokyo would be a playstation-specific game developed by a Microsoft studio. Naturally, we can say that they will take their place in the history of the game one way or another, let’s not only how well these games will come out:)
But we’re going to have to wait a while to witness this. First came the news of a reprieve from the Deathloop front; The game was postponed until September. Now it’s ghostwire: a similar situation for Tokyo. Ghostwire: Tokyo has decided to postpone its release until early 2022, the Bethesda Twitter account said.
On the one hand, efforts were made to get the game out as early as possible, and on the other hand, the health of the employees was taken care of, and such a decision was taken for this purpose, the statement said.
Thus, another game expected to be released in 2021 is on its way to next year. What were we saying in these situations? Late or no power.