Sometimes I think he’d make a better missionary than me. Every time I take over the last Token column, I start thinking about which adventure game to talk about, not what game to write. Of course, missionary is not an easy task. Now, if I visit an indigenous tribe in a forest that hasn’t been axed, if I try to instill in them a love of adventure games, to introduce legends that may have been overlooked, I’ll probably get a clean beating first, and then I’ll find myself slowly cooking for dinner in a cauldron. Fortunately, these pages are safer in that regard. I mean, I hope so, and there’s no one among you who has bad thoughts about “bake this in the evening.”
GOBLIINS 2: THE PRINCE BUFFOON
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It was him, it was life, it was life
Now, if I start the sentence like this, I’m sure most of you will think that Eser is crazy again. Whereas if I pick up the phone, call my brother, say hello, if I say, “That was him, that was him, he was alive,” he’d call me either “dobott doobot” or “kukirinu, arid arid kukirin.” Why? because the Goblins series was one of the games we spent the most time with, the most fun, the most hangouts at the beginning of our little year, and these stupid silly dialogues of goblins are officially etched in our minds. But it’s not too late for you either; If you’re ready to laugh, sometimes get stuck in ridiculous places and freak out, let’s play Goblins together. So if we meet somewhere, you can call me “doobot” with peace of mind.
Make sure the fleece on the floor doesn’t bite you.
Gobliins 2 is the second game in France’s Coktel Vision’s awesome Goblins series. I think the first thing that will catch your attention in the game (and screenshots on the page) will be the visuality of the medium and characters. Pierre Gilhodes’s distinctive drawings, which have also appeared in some of The Coktel Vision’s other plays, are already a comedy element in itself. Add to that the characters’ interactions with each other, absurd events, funny dialogues, and there’s a soup of fun.
Of course, we all have different senses of humor. There’s no rule that’s funny to me and funny to you. But let’s give it a little try. In the game’s opening video, the wizard tries to sum up the story for us. The King’s son, Prince Buffoon, was abducted by the evil Amoniak, and both of our goblins were assigned to save the prince. As the sorcerer tries to explain these things, a bee enters the screen and begins to harass the sorcerer. First he makes the sorcerer slap himself, then he pulls his nose like a rubber and hits him in the face, then he gets behind the crystal ball and laughs, “consistency.” I don’t think it’s possible to watch this scene with goblins’ own graphics and not like it.
Winkle doesn’t know how to play with matches, he keeps burning his nose, you idiot.
Humanoid Fingus and untypeless Winkle
In the game, we manage two goblys named Fingus and Winkle. Fingus is smart and shy, and Winkle is stupid but brave. They can both use items in inventory and on screen in different ways, interacting with characters in different ways. Fingus, for example, asks politely when the camel asks politely when you want to buy the sausage on the first screen, while Winkle tries to snipping and eats sausage on his head. Our goal is to solve the sections, which usually consist of two or three screens, and move forward. While most puzzles are based on finding the right way to do what with which goblin, there are also puzzles in between where you need to use both goblins with the right timing. For example, in one of these (which was the puzzle that erce and I worked the hardest when I was little, which we didn’t pass for a lot of time) we go through the right door with Winkle to catch the little guy who steals our ball, and that’s when Fingus and I go in and out another right door and catch him. As you can see from the pictures, the sections are full of absurd details. Especially towards the end, this absurdity peaks and the game becomes increasingly difficult, you start to plddle your hair one by one to figure out what to do. But it’s a sweet challenge, you’re happy when what you’re trying to do works.
Watch out for the knife, he almost went off.
I used a lot of cute, cute, fun words in this article, but I can’t talk about the music of the game. The music is so cute:) During the time I wrote this article, I whistled melodies from various sections, because the music of the play consisting of short repetitive tracks is extremely memorable. Of course, the fact that they have been etched in my brain for years can also have an effect, since I first played this game in Amiga, then I played it many times on PC, I played on PSP, I even played on Android. Thanks to ScummVM, when you want to try classics like this, it allows you to do it in the easiest way, on any platform. In fact, the game is available in the Google Play Store for Android devices for 10 lira as a trilogy, and the same trilogy runs smoothly on any system for $6 via GoG and includes all three games in the series. So you have no excuse not to try this game and say, “Wow, what a cute, fun, friend, what beautiful puzzles they have.” Because if we meet somewhere, if I say “with the dog, with the dog”, if you say “ha”, we will break down.
<img alt="" src="//storage.oyungezer.com.tr/ogz-public/images/haberler/2021/SJ/gobliins-2-4..jpg”>
With good timing, we can combine the creature’s mouth movements with Winkle’s voice.
Gobliiins: In the first game, an enigmatic man tortured King Goblin using a voodoo doll, and we were on our way with our three little goblins to figure it out. Our sorcerer, Ignatius, was able to cast spells on things, allowing them to grow, move, resuscind. Asgard, the muscle of the group, was able to break and knock things over using his fists, as well as the only goblin that could climb items other than stairs. Opus, the brainchild of the group, was the only goblin among the three who could take things and use them.
Goblins Quest 3: We started the third game with a single goblin named Blount, but then we got companions like Chump the parrot, Fulbert the snake and Ooya the wizard. We also had to play various episodes as werewolves because we were bitten by a wolf early in the game. Later in the play, we learned about Blount’s involvement with Gobliins 2: The Prince Buffoon.
Gobliiins 4: In the last game, our goal is to find King Balderone’s lost anteater Riri, but of course as we progress, we encounter strange obstacles. Our clever goblin Tchoup, which can talk to characters and use inventory, is one of its brothers, Perluis, a brute force goblin, and Perluis is a wizard goblin. This trilogy certainly evokes the first game
It’s one of the paintings on my wall. I say I do, why don’t you believe me?
Because I think the best thing is that the second one 🙂 The first game can alienate those who want to meet newcomers to the series because it has some very difficult parts. Features such as the absence of hotspot names, the ability of characters to die, the possibility of making mistakes will force new players. It was hard for me to choose between two and three, because I love Goblins 3.
But I auditioned because we started the game with one character, and although the characters we took with us were a lot of fun, they couldn’t replace a Fingus-Winkle duo. Although the fourth game (released in 2009) retains the Goblins spirit, being 3D is not a plus for me. Goblins are 2D, my friend!
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