KUNOS Simulazioni has released a brand new update for assetto Corsa Competizione. Patch 1.8 is updating the game to Unreal Engine 4.26.2, the team said. It also adds support for AMD FSR, NVIDIA DLSS and TAA Gen5.
Update 1.8, on the other hand, brings a lot of graphics improvements. Improves global lighting and exposure on all runways. It also regulates car spray effects and raindrop effects, especially in light/medium wet conditions.
Featured patch notes
– Updated to Unreal Engine version 4.26.2.
– Added AMD FidelityFX Super Resolution (FSR) support for all GPUs.
– Added Nvidia Deep Learning SuperSampling (DLSS) 2.0 support for compatible GPUs (RTX 20XX series or later).
– NOTE: Both DLSS and FSR are selectable and functional in Triple Display and VR creation modes.
– Temporal Antialising Gen5 option added.
– Improved car spray effect, especially in mild/moderate wetness situations.
– Various optimizations were made for the physics engine.
Click here to access all patch notes.
Racing simulation developed by Italian developer Kunos Simulazioni.
Assetto Corsa Competizione, the official video game in the GT World Challenge Europe car racing series, was first made available early on Steam in September 2018 and debuted in full in May 2019.
Steam page