Half-Life is an example that shows that not only a video game, but also video games can be a culturally accepted art form. The thin story of the game proved that character depth and gameplay can be a means of aerhikaye narration of video games.
The development of the GoldenEye 007 game has a rather interesting story. Although the game carries the same name as James Bond’s 1995 film Goldeneye, in fact, rather than being a film adaptation, the game’s built-in film shots have begun. The game was offering a bigger world, passing beyond the creation of characters and scenes in the movie.
System Shock 2 throws the player into a horror story passing in Vonbraun, a spacecraft. The player becomes a military warrior, scientist or ship’s security officer by making a choice. These choices affect your skills and play style in the progress of the game.
While Heretic is not as popular as other FPS games like Dum, it contributes to the development of its kind. The game was offering a different experience by successfully adapting fantastic themes to the type of FPS. Also, the map arrangement of the game and multiplayer modes were also remarkable.
Hexen: Beyond Heretic has a unique place in the gaming world. Character classes, while deepening gameplay, fantastic themes and atmosphere highlight the unique identity of the game.
ROTT caters to FPS games of 90s and particularly fast-paced action-loving players. The modern rebuilding and continuing games such as “Rise of thetriad (2013)” have continued this legacy.
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