Lost Ark, which will make its official debut on February 11, was met with great interest from players as soon as it opened for pre-loading. Players who purchased the Founder;s Pack version of the game would be able to start the game 3 days in advance, while other players could preload the game and wait ready for the release day.
However, when hundreds of thousands of players suddenly attempted to download the game, the download speeds began to creep in. Lost Ark said they were aware of the problem and valve was trying to resolve the situation. In addition, as of yesterday, “early access; Steam’s bandwidth once again had problems when players were installed in the game.
When we look at the SteamDB data, we see that the maximum number of simultaneous players in 24 hours of the game, which has not yet made its official release, is an incredibly high number of 532,476. Even when I wrote these lines, the number of simultaneous players was over 250,000. On February 11th, with the game being opened to everyone, it is a question of how we will reach the numbers.
Steam has struggled to cope with the sudden increase in download traffic, just as it did with halo infinite and new world outputs. When halo infinite came out, it required 23.5 Tbps bandwidth, and on this front output of Lost Ark, the indicators were 30 Tbps. During the day, Steam’s download traffic exceeded 40 Tbps, which means incredible bandwidth usage.
If you’re going to play Lost Ark, you’d better be ready for server queues already, preferring low-population servers can speed up your entry into the game.
The Lost Ark’s Steam page can be found here.