Riot Games’ mobile games have exceeded $100 million in in-game spending to date.
Sensor Tower reported that Riot Games has reached a milestone with games such as League of Legends: Wild Rift, Teamfight Tactics and Legends of Runeterra available on the App Store and Google Play.
League of Legends accounts for about 60% of Riot Games’ mobile revenue. It made its most in-player spending to date at $64.7 million.
The majority of in-game spending was in the United States.
Riot Games aims to release League of Legends: Wild Rift in China. It also plans to release Valorant on mobile in the future.