Let me be clear, I haven’t played a game as satisfying as Sifu in a long time. It’s a great job where every blow you hit really feels, and the damage you get is a headache. Apparently, I’m not the only one who agrees, because according to the producer, the game has already sold 1 million copies.
Sifu achieved this success in just three weeks and delighted developer Sloclap. Sloclap’s director Pierre Tarno said he was happy that the actors shared the same feeling as the team.
The game, which debuted on February 8, was also played for about 10 million hours. The game’s second most deterrent boss, in the early days, only 27 per cent of players had crossed. We have now learned that this figure has reached up to 45 percent. Only 150,000 people beat yang, the game’s last boss.