This causes this world of the game to appear in various ways and visuals. For example, while there are more saturated colors at sunset, you can feel the sunlight that catches your eye during sunrise. In this way, a lively atmosphere is tried to be experienced in the game.
When you reach every charity chest and give your brother the material from this charity chest, your brother will be better day by day, but the traces on you will increase day by day. When you bring the material from the charity chest, the day cycle will end and you will wake up to a new day. In each new day cycle you will encounter strange creatures that are on top of different buildings. You can call them zombies, you can call them spotted, they don’t have any names. This is one of the aspects that adds mystery to the story. The traces on these mysterious people are also on us, but we do not know what this means in the game.
Therefore, I recommend you to explore the world of the game without getting hung up on these. If you don’t stick with them, you can really enjoy the game a little bit. So your main expectation in the game is not entirely graphics. Therefore, we do not say that any game has very superior graphics or is close to reality. Because ultimately, it’s a game and we want it to remain a game. If we look at the current situations, the more the graphs increase, the more the cost and price for us. This causes both the computers we have in our hands to be forced and the financial difficulty in buying games.
Yes, the game supports the Turkish language, but since there is no end to the story to be told in the form of any dialogue or text in the game, the language support is actually not necessary.
To achieve this achievement, you need to explore the northernmost, the southernmost, the easternmost and the westernmost parts of the map. After advancing to these areas, you achieve success.