Mona is a game that combines puzzle and adventure dynamics with only one person in the making. From time to time, we encounter games developed by a single player of this type.
These games focus on who we are, the action, sometimes the platform type. Usually their common denominator is that they have their own style. Since he’s developed a single producer, I think we get a chance to see his imagination in games like this.
One of the best examples of this in recent years has been Bright Memory. Here is the newly announced game Mona, which, despite the development of a single player, is an exemplary game for productions that look different.
The game developed by a single producer: Mona
When we look at the Steam page of the game, we see that it is generally characterized as a production with third-view camera angles, exploring and puzzle dynamics. Developed by a Reddit user named Vincent Aalbertsberg, the game has also been in development for about a year.
The first video of the game, in which we will investigate which evil destroys the people on the island you are beginning to explore, also seems very promising. In the video we can say that the graphics and puzzle style of the game are especially noteworthy. He also managed to capture a unique atmosphere with his character and environmental designs. Check out the announcement video below.