Call of Duty is one of the most distinguished games that adopts the slogan “new game every year” of FIFA, the NBA and the games of this magnitude. Activision Blizzard, which comes up with a new game every year, is looking for ways to end this never-ending cycle. With the change in the roots of the brand, the world of Call of Duty will also be shaken.
Activision Blizzard recently announced that these employees are now full-time, in a statement about the QA testing team, which has long been the focus of controversy. In the same statement, the studio claimed that Call of Duty had undergone a significant change in the last two years, adding that the game had now moved to the “always on” model. In short, the CoD world has become a service game.
It is impossible not to agree with Activision Blizzard’s statement on this matter. Especially with the introduction of Warzone into our lives, the world of CoD has become a huge intertwined universe. Ever-changing seasons, battle passes and successive updates make the game really work like an “always on” service game.
Of course, the studio has future plans for this. Activision Blizzard’s job postings say “Call of Duty 2.0” is a sign that it will pave the way for a subscriber-based system. We also know that this project, which we do not know much about at this time, was learned by Activision Blizzard employees.
Let’s be honest, a subscription-based Never-ending Call of Duty doesn’t sound very good. But who knows, maybe the future of the FPS world could be Call of Duty 2.0…