An over 18-minute gameplay video has also been released for wuchang: Fallen Feathers announced. If you’ve been following the gaming industry lately, you’ve seen that China-based games are gradually gaining more and more ground on the agenda. Black Myth: Wukong was undoubtedly the most prominent of these games, which attracted attention especially with their graphics. We have to say that the gameplay of this game, apart from the graphics, also seems ambitious.
Other games from China look very good graphically, but they also have many question marks in the gameplay part. One of these games was WUCHANG: Fallen Feathers. It is already clear that the production, which looks quite remarkable visually, has some problems in the gameplay part.
Wuchang: Fallen Feathers announced
When we look at this video published, we can say that the atmosphere and graphics quality look very good. With light games, airborne particles and texture quality, we can say that a different detail spurts out of every corner of the game. But when it comes to animation and gameplay dynamics, we don’t seem to have a game as successful as Wukong. We can say that the character’s running animations, dodge and sword-swinging animations during the fight look very amateurish.
We hope that the production team will be able to make a game that can show itself at least in the gameplay part by paying attention to such issues. Let’s also remember that the Souls game was developed with Unreal Engine 4 and will have technologies such as Ray Tracing.