In an interview with
Hidetaka Miyazaki, PC Gamer, Elden Ring’s expansion package gave significant information about the size of Shadow of the Erdtree. Miyazaki announced that the expansion needs to be so big for the “o discovery and curiosity sense” for the Shadow of the Erdtree Map. The
Shadow of the Erdtree Map Big Oll
FromSoftware was quite keen about the size of Shadow of the Erdtree, the Elden Ring expansion package developed for more than two years. The developer understood that the expansion would be as big as Limgrave region in the main game. The map is full of cliffs and canyons, filled with many surprises waiting for more complex and discovery from any part of the current map.
The head of
FromSoftware is Hidetaka Miyazaki, “There were many possibilities in the beginning, but one of the very early identified things was sized too.” “We wanted this sense of scale for this map, because we wanted a experience to match with the main game for the player. We wanted to relive the sense of discovery, curiosity and sense of discovery. We needed a map to support and strengthen this. “
Miyazaki said, “The light is completely the same, but the smaller it did not cut it completely, so we wanted to approach the word granulating sense we use.” “How dense this map is and the ratio of old dungeons to open areas and how they are nested. This was something we wanted to discover in Dlc: Reinventing this sense of scale but with a slightly different way and a slightly different level of detail. “
Shadow of the Erdtree was announced 21 June 2024 as the release date. Playstation 4, Xbox X and S Series, Xbox One will be broadcast on Microsoft Windows platforms.